Friday, 5 September 2008

To make a banana




To make a banana

Click and drag a box into the perspective viewport.
Go to sub-object level, and using the extrude and bevel tools gradually build up the tapering shape of a banana.

Then using soft selection tweak the banana to make the shape more random.
When you are happy with the shape try using the meshsmooth or turbosmooth modifier to reveal a more organic shape.

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